Marrowby is a daily merge game set on a village allotment. Every day there is a new plot, the same for everyone: a few weeds, a handful of starter plants, a bag of 120 seed packets and three villagers waiting at the gate with their orders.
Tap the potting shed to sow. Drag a plant onto an identical one and they merge into the next tier: a seed becomes a sprout, two sprouts a seedling, and on up through radishes, carrots, leeks and cabbages to a pumpkin, a marrow and finally a prize marrow. Flowers grow from a bulb through daisies, tulips, roses and sunflowers to a prize bouquet.
Hand over what the villagers want for points: bigger plants pay far more than they cost, so it pays to be ambitious, but space on the plot is tight. Merge next to a weed to pull it up. Watering cans grow small plants a tier, the compost heap takes what you do not need, and when you ring the show bell your best veg and best flower are judged for a bonus.
About five to ten minutes. There is no clock, and your plot saves as you go, so you can close the page and carry on later the same day.
Your first plot counts for the leaderboard. After it you can replay today's plot unranked, play past days from the calendar, or relax on the endless Practice Plot.
No. Nothing to wait for, nothing to buy. Orders never expire.
How to play Marrowby: rules, scoring and tips · All our daily games